GLEN RIDGE PUBLIC SCHOOLS
Curriculum Guide
Course Title: MATHEMATICS
Subject: Mathematics
Grade Level: 3
Department/School: Mathematics/
Duration: Full
year
Number of Credits: NA
Prerequisite: NA
Elective or Required: NA
Authors: Karen Bauer &
Date Submitted: Summer 2007
Course Description
The third
grade mathematics curriculum prepares students to emphasize conceptual
understanding while building a mastery of basic skills. Throughout the course of the year, the
students will explore many strands of mathematics. These will include the areas of problem
solving, numerical operations, measurement, geometry, place value, and
analyzing data. The students will become
competent mathematicians through both classroom lessons, as well as
investigations, games, construction, and other hands-on activities.
The third grade units will
emphasize the concept of multiplication and division as well as mastery of
basic addition, subtraction, and multiplication facts. The
program will include the study of whole number and decimal models and their
relationship to fractions. In addition,
the students will experience activities involving measurement and data using
graphs and other models to read and analyze information. Geometry is also highlighted as the students
learn about linear measures, area, and 2 and 3 dimensional shapes. The year is concluded with an introduction to
probability and chance. The Everyday
Mathematics program explores a broad mathematics spectrum preparing students to
achieve their maximum potential in mathematics.
GLEN RIDGE PUBLIC SCHOOLS
MATHEMATICS
Mathematics and Computer Science are an integral part of our lives. Students must be actively involved in their
mathematics education with problem solving being an essential part of the
curriculum. The mathematics and computer science curricula should emphasize
thinking skills through a balance of computation, intuition, common sense,
logic, analysis and technology. Students will be engaged and challenged in a student-centered
learning environment that is developmentally appropriate. Students will
communicate mathematical ideas effectively by applying hands-on manipulatives,
basic computational skills, mathematical models and technology in order to
solve practical problems.
Goals of the
Provided with an environment that encourages mathematic
competence from the concrete to the abstract, students will:
All skills of the New Jersey Core Content
Curriculum Standards for Mathematics and the NJASK 3 are met or exceeded and
referenced throughout the curriculum.
STANDARD
4.1: ALL STUDENTS WILL DEVELOP NUMBER
SENSE AND WILL PERFORM STANDARD NUMERICAL OPERATIONS AND ESTIMATIONS ON ALL
TYPES OF NUMBERS.
Objectives:
·
Use real-life
experiences, physical materials, and technology to construct meanings for
numbers; whole numbers through hundred thousands; commonly used fractions
(denominators of 2,3,4,5,6,8,10) as part of a whole, as a subset of a set, and
as a location on a number line.
·
Demonstrate an
understanding of whole number place value concepts.
·
Identify whether
any whole number is odd or even.
·
Explore the
extension of the place value system to decimals through hundredths.
·
Understand the
various uses of numbers: counting, measuring, and labeling.
·
Compare and order
numbers.
·
Develop the
meanings of the four basic arithmetic operations by modeling and discussing a
large variety of problems: addition and
subtraction--joining, separating, comparing; multiplication--repeated addition,
area/array; division--repeated subtraction, sharing.
·
Develop
proficiency with basic multiplication and division number facts using a variety
of fact strategies (such as "skip counting" and "repeated
subtraction").
·
Construct, use,
and explain procedures for performing whole number calculations with: pencil-and-paper, mental math, calculator.
·
Use efficient and
accurate pencil-and-paper procedures for computation with whole numbers:
addition of 3-digit numbers; subtraction of 3-digit numbers; multiplication of
2-digit numbers by 1-digit numbers.
·
Count and perform
simple computations with money: cents notation (¢).
·
Select
pencil-and-paper, mental math, or a calculator as the appropriate computational
method in a given situation depending on the context and numbers.
·
Check the
reasonableness of results of computations.
·
Judge without
counting whether a set of objects has less than, more than, or the same number
of objects as a reference set.
·
Construct and use
a variety of estimation strategies (e.g., rounding and mental math) for
estimating both quantities and the result of computations.
·
Recognize when an
estimate is appropriate, and understand the usefulness of an estimate as
distinct from an exact answer.
·
Use estimation to
determine whether the result of a computation (either by calculator or by hand)
is reasonable.
STANDARD
4.2: ALL STUDENTS WILL DEVELOP SPATIAL
SENSE AND THE ABILITY TO USE GEOMETRIC PROPERTIES, RELATIONSHIPS, AND MEASUREMENT
TO MODEL, DESCRIBE, AND ANALYZE PHENOMENA.
Objectives:
·
Identify and
describe spatial relationships of two or more objects in space: direction,
orientation, and perspectives (e.g., which object is on you left when you are
standing here?); relative shapes and sizes.
·
Use properties of
standard three-dimensional and two-dimensional shapes to identify, classify,
and describe them: vertex, edge, face, side, angle; 3D figures--cube,
rectangular prism, sphere, cone, cylinder, and pyramid; 2D figures--square,
rectangle, circle, triangle, pentagon, hexagon, octagon.
·
Identify and
describe relationships among two-dimensional shapes: same size, same shape;
lines of symmetry.
·
Understand and
apply concepts involving lines, angles, and circles: line, line segment,
endpoint.
·
Recognize,
describe, extend, and create space-filling patterns.
·
Describe and use
geometric transformations (slide, flip, turn).
·
Investigate the
occurrence of geometry in nature and art.
·
Locate and name
points in the first quadrant on a coordinate grid.
·
Understand that
everyday objects have a variety of attributes, each of which can be measured in
many ways.
·
Select and use
appropriate standard units of measure and measurement tools to solve real-life
problems: Length--fractions of an inch (1/4, 1/2), mile, decimeter, kilometer;
Area--square inch, square centimeter; Weight--ounce; Capacity--fluid ounce,
cup, gallon, milliliter.
·
Incorporate
estimation in measurement activities (e.g., estimate before measuring).
·
Determine the
area of simple two-dimensional shapes on a square grid.
·
Determine the
perimeter of simple shapes by measuring all of the sides.
·
Measure and
compare the volume of three-dimensional objects using materials such as rice or
cubes.
STANDARD
4.3: ALL STUDENTS WILL REPRESENT AND
ANALYZE RELATIONSHIPS AMONG VARIABLE QUANTITIES AND SOLVE PROBLEMS INVOLVING
PATTERNS, FUNCTIONS, AND ALGEBRAIC CONCEPTS AND PROCESSES.
Objectives:
·
Recognize,
describe, extend, and create patterns: descriptions using words and number
sentences/ expressions; whole number patterns that grow or shrink as a result
of repeatedly adding, subtracting, multiplying by, or dividing by a fixed
number (e.g., 5, 8, 11, ...or 800, 400, 200,...)
·
Use concrete and
pictorial models to explore the basic concept of a function: input/output
tables, T-charts.
·
Recognize and
describe change in quantities: graphs representing change over time (e.g.,
temperature, height).
·
Construct and
solve simple open sentences involving addition or subtraction (e.g., 3 + 6 =
___, n = 15 - 3, 3 + ___ = 3, 16 - c = 7) .
·
Understand and
apply the properties of operations and numbers:
commutative (e.g., 3 x 7 = 7 x 3); identity element for multiplication
is 1 (e.g., 1 x 8 = 8); any number multiplied by zero is zero.
STANDARD
4.4: ALL STUDENTS WILL DEVELOP AN
UNDERSTANDING OF THE CONCEPTS AND TECHNIQUES OF DATA ANALYSIS, PROBABILITY AND
DISCRETE MATHEMATICS AND WILL USE THEM TO MODEL SITUATIONS, SOLVE PROBLEMS, AND
DRAW APPROPRIATE INFERENCES FROM DATA.
Objectives:
·
Collect,
generate, organize, and display data in response to questions, claims, or
curiosity: data collected from the classroom environment.
·
Read, interpret,
construct, analyze, generate questions about, and draw inferences from displays
of data: pictograph, bar graph, table.
·
Use everyday events
and chance devices, such as dice, coins, and unevenly divided spinners, to
explore concepts of probability: likely,
unlikely, certain, impossible; more likely, less likely, equally likely.
·
Predict
probabilities in a variety of situations (e.g., given the number of items of
each color in a bag, what is the probability that an item picked will have a
particular color?): what students think will happen (intuitive); collect data
and use that data to predict the probability (experimental).
·
Represent and classify
data according to attributes, such as shape or color, and relationships: Venn
diagrams; numerical and alphabetical order.
·
Represent all
possibilities for a simple counting situation in an organized way and draw
conclusions from this representation: organized lists, charts.
·
Follow, devise,
and describe practical sets of directions (e.g., to add two 2-digit numbers).
·
Explore
vertex-edge graphs: vertex, edge, path.
·
Find the smallest
number of colors needed to color a map.
STANDARD
4.5: ALL STUDENTS WILL USE MATHEMATICAL
PROCESSES OF PROBLEM SOLVING, COMMUNICATION, CONNECTIONS, REASONING,
REPRESENTATIONS, AND TECHNOLOGY TO SOLVE PROBLEMS AND COMMUNICATE MATHEMATICAL
IDEAS.
Objectives:
Curriculum Description
UNIT 1: ROUTINES,
REVIEW, AND ASSESSMENT
Objectives:
After completion of this unit, students will be able to:
1. Identify
types and uses of numbers. (4.1)
2. Recognize
and describe patterns on a number grid. (4.3)
3. Identify
time to the nearest half hour, quarter hour, and five minutes. (4.2)
4. Measure
to the nearest inch and centimeter. (4.2)
5. Identify
and describe 2-dimensional shapes. (4.2)
6. Collect
and organize data. (4.4)
7. Create
a bar graph based on given data. (4.4)
8. Read,
interpret, and draw inferences from displays of data. (4.4)
9. Calculate
equivalent names for a number. (4.1)
10. Review the
basic facts of addition and subtraction. (4.1)
11. Recognize
and relate the vocabulary of chance. (4.4)
12. Compare
whole numbers. (4.1)
13. Use a
number grid to solve problems. (4.5)
14. Use a
calculator to solve problems. (4.5)
15. Identify
value of digits in decimal notation. (4.1)
16. Write money
amounts in decimal notation. (4.1)
17. Calculate
values of coin and bill combinations, order, and compare money amounts. (4.1)
18. Solve
problems involving money. (4.5)
19. Practice
estimation skills with money amounts. (4.1)
20. Compare and
order numbers to solve number patterns. (4.3)
21. Practice
and apply addition and subtraction facts. (4.1)
22. Identify
and use math symbols + - = < > (4.3)
23. Communicate
mathematical thinking. (4.5)
24. Use
mathematic vocabulary to express mathematical ideas precisely. (4.5)
25. Evaluate
the mathematical thinking and strategies of others. (4.5)
Approximate duration: 14 lessons, 4 weeks
Activities:
-
Have students communicate their mathematical
methods verbally and in written language.
(Create problem of the week; pose open ended questions and solve.)
-
Make a clock booklet – page 36 teacher’s manual/volume
1.
-
See I Hate Mathematics! Book to explore
probability, do the following: What’s
the Chance of being invited to 2 birthday parties in one day, page 110; The Game of Pig, page 115.
-
See A Million Fish … More or Less by
Patricia C. McKissack to explore the language of chance, Alphabetical Probability,
page 117.
-
Length-of-Day Project – page 78 teacher’s manual.
-
Create a chart with math vocabulary, add to it
each unit.
-
Find samples of menus, share them with the
class. Have students create their own restaurant menu. Then have them write
story problems involving money based on their menu.
-
See Minute Math +, some experiences
comparing money amounts: Measurement, pages
64, 65, 66, 67.
-
See Minute Math+ , some experiences with
time-telling skills: Measurement pages
71-73.
Games:
-
Number-Line
Squeeze – page 21, teacher’s manual.
-
Less Than
You – Student Reference Book, page 289.
-
Addition
Top-It – Student Reference Book, page 270.
-
Name That
Number- Student Reference Book, page 299 and 300.
-
Number-Grid
Difference Game – Student Reference Book, page 301.
-
Beat the
Calculator – Student Reference Book, page 278.
-
Coin
Top-It – Student Reference Book, page 270.
-
Spinning
for Money - Math Masters, pages 462 and 463.
UNIT 2: ADDING AND
SUBTRACTING WHOLE NUMBERS
Objectives:
After completing this unit, students will be able to:
1. Use
fact families to reinforce the basic addition and subtraction facts. (4.1)
2. Solve
problems using mental math strategies. (4.1)
3. Use
patterns and the commutative property for reinforcement of addition facts. (4.3)
4. Describe
and extend patterns of addition and subtraction facts and their extensions. (4.3)
5. Relate
basic facts in order to compute extended facts. (4.1)
6. Model
rules for patterns and use them to solve problems. (4.3)
7. Use
pictorial models to explore the concept of a function. (4.3)
8. Utilize
diagrams and number models as strategies to solve number stories. (4.4)
9. Write
number models to summarize addition and subtraction number stories. (4.3)
10. Solve
multidigit number stories using diagrams which involve addition and subtraction.
(4.4)
11. Practice
making estimates as a check for reasonableness of answers. (4.1)
12. Model and
practice the partial-sums algorithm. (4.1)
13. Use
place-value concepts to apply the counting-up and trade-first algorithms. (4.1)
14. Solve
addition number stories with three or more addends. (4.1)
15. Practice
adding three or more addends in a convenient order. (4.3)
16. Use
mathematic vocabulary to express mathematical ideas precisely. (4.5)
17. Evaluate
the mathematical thinking and strategies of others. (4.5)
Approximate duration: 10 lessons, 3 weeks
Activities:
-
Have students communicate their mathematical
methods verbally and in written language.
(Create problem of the week; pose open ended questions and solve.)
-
Create addition and subtraction puzzles.- see
math masters 58 and 59
-
Practice basic facts and their extensions - see Minute
Math+ book, Basic Routines pages 9 and 10.
-
Practice comparison number stories. - see Number
Stories in Minute Math + book pages
85, 157.
-
Make subtraction posters.- see teacher’s
guide/volume 1, page 146.
-
Connect math and literacy with Math-terpieces
and Grapes of Math by Gregory Tang.
Games:
-
Target: 50
– Student Reference Book page 312
-
Roll to
100 – Student Reference Book page 307 and 309
-
Play Beat
the Calculator Addition – Student Reference Book page 278
-
Base- 10
Trading Game – see Math Masters page 411, teacher guide/volume one, page 146.
UNIT 3- LINEAR
MEASURES AND AREA
Objectives:
After completing this unit, students will be able to:
1. Use
nonstandard units to measure the lengths of objects. (4.2)
2. Estimate
the length of objects. (4.2)
3. Practice
measuring line segments to the nearest inch, half inch, quarter inch, half centimeter
and decimeter. (4.2)
4. Estimate
and measure using
5. Apply
basic facts to find perimeters. (4.2)
6. Identify,
describe, and model polygons. (4.2)
7. Measure
sides of polygons to the nearest inch. (4.2)
8. Collect,
tabulate, and interpret experimental data. (4.4)
9. Use
probability terms to describe the likelihood of an event. (4.4)
10. Create
shapes with a given perimeter. (4.2)
11. Estimate
and measure areas of surfaces and 2-dimensional shapes. (4.2)
12. Use
multiplication facts, arrays, and counting to determine the area of rectangles.
(4.1)
13. Use arrays
to write number models to find the area of rectangles. (4.3)
14. Identify
the circumference and the diameter of circular objects.
15. Measure the
circumference and the diameter of circular objects to the nearest centimeter. (4.2)
16. Cite the
maximum, minimum, range, and median of a set. (4.4)
17. Use
mathematic vocabulary to express mathematical ideas precisely. (4.5)
18. Evaluate
the mathematical thinking and strategies of others. (4.5)
Approximate duration: 10 lessons, 3 weeks
Activities:
-
Have students communicate their mathematical
methods verbally and in written language.
(Create problem of the week; pose open ended questions and solve.)
-
Read How Big Is a Foot.- see teacher’s guide/volume 1, page 174.
-
Read Sir Cumference and the First Round Table:
A Math Adventure to introduce circle measurements.
-
Predict the results of rolling 2 die. - see Math
Master 414 and teacher guide/volume 1.
-
Find cans of various sizes, trace bottoms on
paper and then find the circumference and diameter of each.
-
Read Probably Pistachio by Stuart J.
Murphy and review the probability terms with the story. Have students use
probability terms to describe their day.
-