GLEN RIDGE PUBLIC SCHOOLS
Curriculum Guide
Course Title: MATHEMATICS
Subject: Mathematics
Grade Level: 5
Department/School: Mathematics/
Duration: One
year
Number of Credits: N/A
Prerequisite: N/A
Elective or Required:
N/A
Author: Jerry White
Date: Summer 2007
Course Description
The 5th
grade mathematics curriculum increases students’ problem solving ability
through a variety of lessons and activities intended to encourage both
analytical and creative thinking.
GLEN RIDGE PUBLIC SCHOOLS
MATHEMATICS
Mathematics
and Computer Science are an integral part of our lives. Students must be actively involved in their
mathematics education with problem solving being an essential part of the
curriculum. The mathematics and computer
science curricula should emphasize thinking skills through a balance of
computation, intuition, common sense, logic, analysis and technology. Students will be engaged and challenged in a
student-centered learning environment that is developmentally appropriate. Students will communicate mathematical ideas
effectively by applying hands-on manipulatives, basic computational skills,
mathematical models, and technology in order to solve practical problems.
STANDARD 4.1: (NUMBER
AND NUMERICAL OPERATIONS) ALL STUDENTS
WILL DEVELOP NUMBER SENSE AND WILL PERFORM STANDARD NUMERIAL OPERATIONS AND
ESTIMATIONS ON ALL TYPES OF NUMBERS.
A. Number Sense
·
All fractions as
part of a whole, as subset of a set, as a location on a number line, and as
divisions of whole numbers
·
All decimals
·
Primes, factors,
multiples
B. Numerical Operations
·
Pencil-and-paper
·
Mental math
·
Calculator
C. Estimation
STANDARD 4.2 (GEOMETRY AND MEASUREMENT) ALL STUDENTS WILL DEVELOP SPATIAL SENSE AND
THE ABILITY TO USE GEOMETRIC PROPERTIES, RELATIONSHIPS, AND MEASUREMENT TO
MODEL, DESCRIBE, AND ANALYZE PHENOMENA
A. Geometric Properties
1.
Understand and apply concepts involving lines and angles.
·
Notation for
line, ray, angle, line segment
·
Properties of
parallel, perpendicular, and intersecting lines
·
Sum of the
measures of the interior angles of a triangle is 180°
2.
Identify, describe, compare, and classify polygons.
·
Triangles by
angles and sides
·
Quadrilaterals,
including squares, rectangles, parallelograms, trapezoids, rhombi
·
Polygons by
number of sides
·
Equilateral,
equiangular, regular
·
All points
equidistant from a given point form a circle
3.
Identify similar figures.
4.
Understand and apply the concepts of congruence and symmetry (line and
rotational).
B. Transforming Shapes
C. Coordinate Geometry
D. Units of Measurement
E. Measuring Geometric Objects
·
Square
·
Rectangle
STANDARD 4.3 (PATTERNS AND ALGEBRA) ALL STUDENTS WILL REPRESENT AND
ANALYZE RELATIONSHIPS AMONG VARIABLE QUANTITIES AND SOLVE PROBLEMS INVOLVING
PATTERNS, FUNCTION, AND ALGEBRAIC CONCEPTS AND PROCESSES.
A. Patterns
·
Descriptions
using tables, verbal rules, simple equations, and graphs
B. Functions & Relationships
1. Describe arithmetic operations as functions,
including combining operations and reversing them.
2. Graph points satisfying a function from T-charts,
from verbal rules, and from simple equations.
C. Modeling
·
Using variables
to represent unknown quantities
·
Using concrete
materials, tables, graphs, verbal rules, algebraic expressions/equations
·
Changes over time
·
Rates of change
(e.g., when is plant growing slowly/rapidly, when is temperature dropping most
rapidly/slowly)
D. Procedures
1.
Solve simple linear equations with manipulatives and informally
·
Whole-number
coefficients only, answers also whole numbers
·
Variables on one
side of equation
STANDARD 4.4: (DATA ANALYSIS, PROBABILITY, AND
DISCRETE MATHEMATICS) ALL STUDENTS WILL
DEVELOP AN UNDERSTANDING OF THE CONCEPTS AND TECHNIQUES OF DATA ANALYSIS,
PROBABILITY, AND DISCRETE MATHEMATICS, AND WILL USE THEM TO MODEL SITUATIONS,
SOLVE PROBLEMS, AND ANALYZE AND DRAW APPROPRIATE INFERENCES FROM DATA.
A. Data Analysis
·
Data generated
from surveys
·
Bar graph, line
graph, circle graph, table
·
Range, median,
and mean
B. Probability
·
Event,
probability of an event
·
Probability of
certain event is 1 and of impossible event is 0
·
Given numbers of
various types of items in a bag, what is the probability that an item of one
type will be picked
·
Given data
obtained experimentally, what is the likely distribution of items in the bag
C. Discrete Mathematics—Systematic Listing and
Counting
·
Organized lists,
charts, tree diagrams, tables
D. Discrete Mathematics—Vertex-Edge Graphs and
Algorithms
1.
Devise
strategies for winning simple games (e.g., start with two piles of objects,
each of two players in turn removes any number of objects from a single pile,
and the person to take the last group of objects wins) and express those
strategies as sets of directions.
STANDARD 4.5: (MATHEMATICAL PROCESSES) ALL STUDENTS WILL USE MATHEMATICAL PROCESSES
OF PROBLEM SOLVING, COMMUNICATION, CONNECTIONS, REASONING, REPRESENTATIONS, AND
TECHNOLOGY TO SOLVE PROBLEMS AND COMMUNICATE MATHEMATICAL IDEAS.
A. Problem Solving
1.
Learn mathematics
through problem solving, inquiry, and discovery.
2.
Solve problems
that arise in mathematics and in other contexts (cf. workplace readiness
standard 8.3).
·
Open-ended
problems
·
Non-routine
problems
·
Problems with
multiple solutions
·
Problems that can
be solved in several ways
B. Communication
·
·
Discussion,
listening, and questioning
C. Connections
D. Reasoning
·
Counterexamples
as a means of disproving conjectures
·
Verifying
conjectures using informal reasoning or proofs
E. Representations
·
Concrete
representations (e.g., base-ten blocks or algebra tiles)
·
Pictorial
representations (e.g., diagrams, charts, or tables)
·
Symbolic
representations (e.g., a formula)
·
Graphical
representations (e.g., a line graph)
F. Technology